12 Realms: Ghost Galleon (Expansion)
12 Realms: Ghost Galleon is a separate scenario you can add to the base game. Ghost Galleon brings a terrible force along, a force that was sent to the Bones Island by the Dark Lords: the Flying Dutchman. They decided to recruit the undead pirates to protect the Cursed Treasure of the Skull Cave. The curse of the Flying Dutchman falls upon the Area where it travels, and the Heroes cannot enter there and fight the Invaders. Beware now! Combine your forces with the other Heroes in order to destroy the undead pirates and take back control from the Flying Dutchman!
Ghost Galleon has hidden powers. The most important is the curse. It curse the lands where it stops and no Hero can challenge the dark forces, the Invaders. It also binds its captain to eternity. If you take the control of the ship, you become one with it and you cannot escape it, no matter what.
1 Galleon token
4 Pirate Tokens
You can always check this product’s BGG page here. Feel free to vote the images we post or create your own thread. You can even create your own scenarios and upload them on BoardGameGeek or send them to us and we will upload them there as well as on our website. We always post news on both sides as well as for different events. You can also rate the game and ask anything relative to the gameplay (rules, tactics, errata, feedback) etc. Just make sure you actually have a BGG account.