Once more the great Essen Spiel is over and we take a look back to this convention thinking of all the things we did and learned. Mage Company set up two booths this year, Hall 1-F101 and Hall 3-Q120. We spent the day before the convention setting up the booths. The halls started to take shape with all kinds of games filling up stands and people getting ready for the next day. When we were finally done, we left to get some rest, excited for the days ahead.
The following morning we all arrived early to prepare. It was at least 1 hour before the convention would officially open and the place was filled with amazing booths ready to welcome the attendees, while a small crowd had already began to gather outside the main entrance. The clock finally stroke 10:00 am and people surged inside, excited to see and buy all the new games the convention had to offer.
Demos started and very soon, people were playing and laughing at our tables while being greeted by our Roman Warrior. Hours passed by with people coming and going from our tables while playing our latest hits; The Cohort and Carrotia. Smiles were showing on people’s faces and our booths were getting busier and busier as time went by and more people were coming in. In the end, at about 7:00 p.m. the first day of Spiel Essen 2016 was over and everybody needed a rest and maybe something to eat.
The next day was no different with new faces coming in and trying our games. The Roman once more stood by our booth to greet people and invite them for a game. We also had the pleasure of having Jeremie Kletzkins, the designer of The Cohort with us showing off the game, while also signing a few copies and taking pictures with us. The rest of the day went by normally with the highlight of our living Carrotia rabbit showing off on our booth in Hall 3.
Saturday was a blast. There were more people than any other day and many families came along to try out our games. We met so many people on that day and had great fun playing with them. The illustrator of The Cohort, Loic Billiau, also made his appearance and signed copies of the game, while also illustrated some of the inner box covers. Our Roman had a day off that day, even Romans need some rest. The day went by smoothly even though a huge crowd had covered up the entirety of the halls.
Sunday was the last day of the convention and as everyone, we released special bundles and offers for the day. Attendance once again was not disappointing, with tons of people coming in from early on in the morning and the whole convention was crowded until late. After all visitors had left, we gathered our remaining strength, dismantled our booths and went out for a nice hot meal and some rest; after all we had earned it.
The convention was great with so many designers and companies showing off their games and with so many people playing games simultaneously. We saw the gaming community being greater than ever. We would like to thank all the people who played with us and visited our booths! We would love to see you all again next year and stay tuned because Mage Company has lots of surprises coming your way.