Before a production begins we usually receive white samples from the manufacturer in order to confirm quantities, and sizes and any custom parts. Once we do that, the factory begins the print and during the production they make sure to prepare a copy or some of the components and send them to us via courier so we can check the progress.
In our case the factory had postponed the printing until the molds’ manufacturer fixes the wrong mold. Usually the board game manufacturer waits first to receive the minis and then to start printing. They do not want to occupy space from their factory with a production that misses components. The board game manufacturer sent us an update that they made some printing tests just to be sure about the quality of the components, correct coloring and so on.
We took some photos from the samples we received last week and here we are with some photo material:
First the dungeon tiles. Sizes, cuts, paper material, printing colors, everything look in shape so we have already confirmed that there is no problem and they can move on.

DUNGEON TILES

Then we move forward with some of the tokens you will find in the tokens. These samples include tokens that have not yet been cut. Is final print though. Energy tokens, coins, health tokens, general tokens (runes).

VARIOUS TOKENS

Following, the custom tokens of the game, final print, you can see the custom sizes and the final shapes. Daze tokens, stun, poison tokens and so on.

The following photo is a bit vague, I took several photos however most of them were too…. vague. Something is wrong with my cellphone’s camera…. sorry.

This is one of our favorite components in DNL… Dungeonland in other words. The Arena board. We like this one due to the mode it offers in the game. Heroes vs Heroes and battle to the end. Playtesting the Tavern Mode it was really excited!

Some of the….. infinite cards of the game. That was the most busy part preparing DNL. Cards, effects, icons, connect them, make sure combos do not create problems in the game. Well that’s the best in designing new games 🙂

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